Animating along a Straight Line in VB.Net - Slope, Intercept, and Line Equation
Understanding the Straight Line Equation (y = mx + c) | Maths Explanation for VB.Net Kids
In this tutorial, you'll learn how to draw a straight line in VB.Net using basic coordinate geometry principles.
This lesson is designed for senior secondary students studying linear equations and straight-line graphs.
We'll use simple VB.Net code to plot points, calculate the slope, and visualize the line on a canvas.
In coordinate geometry, whether for use in VB.Net or any other language, the equation of a
straight line has the general form y = mx + c;
where m is the slope and c is the intercept on the y-axis.
For a vertical line, x is constant and for a horizontal line, y is constant.
This formula helps in calculating and drawing straight lines in VB.Net,
whether for graphics, animations, or math-based programming.
Example: Finding the Line Equation Between Two Points | Maths Explanation for VB.Net Kids
In VB.Net, you can formulate line equation using two known points:
Given any 2 points on the VB.Net Canvas (x1, y1)
and (x2, y2); we'll have:
Figure: VB.Net straight line graph coordinates for linear equation y = mx + c
y2 - y1
=
y - y1
x2 - x1
x - x1
⇒ y = (
y2 - y1
) x +
x2y1 - x1y2
x2 - x1
x2 - x1
Comparing this linear equation, for the given VB.Net canvas points, to the general equation of a straight line,
i.e. y = mx + c
m =
y2 - y1
x2 - x1
&
c =
x2y1 - x1y2
x2 - x1
Say we are to find the equation for the line passing through the arbitrary points (50, 50) and (200, 100) on a VB.Net canvas:
m =
100 - 50
=
50
=
1
200 - 50
150
3
&
c =
200(50) - 50(100)
=
10000 - 5000
200 - 50
150
=
5000
=
100
150
3
Hence, y = 1/3x + 100/3 or 3y = x + 100
This gives a VB.Net-ready straight line equation that you can use to animate objects or draw lines on a canvas.
VB.Net Code Example - Animate Object Along a Straight Line
To animate a dot along a straight line in VB.Net, we can increment the x-coordinate and compute the matching y-coordinate
using the equation of the line.
Let's implement a VB.Net animation algorithm with the above equation representing points
(x1, y1) = (50, 50)
and (x2, y2) = (100, 200).
Create a new Visual Basic Windows Forms Application project
;
call it Dymetric_VB.
Create 3 new VB.Net classes;
Call them Facet, Dymetric and StraightLine.
Type out the adjoining VB.Net code for animating an image body through
the path of a straight line.
Summary: Visualizing Linear Equations in VB.Net
The straight line equation is one of the first concepts students learn in senior secondary mathematics.
In VB.Net, we can easily plot a line by defining its slope (m) and intercept (c).
This VB.Net maths tutorial demonstrates how to compute the equation of a line given two points and visualize it using code.
Using VB.Net to draw straight lines helps students understand the relationship
between slope and intercept in linear equations.
The simple VB.Net code example provided demonstrates how to draw and animate a straight line in VB.Net
using the slope-intercept equation. It's a fundamental concept in mathematical programming,
computer graphics, and VB.Net animation.
This foundation helps you transition into more advanced VB.Net graphics and animation projects.
So! VB.Net Fun Practice Exercise - Animate in Straight Line
As a fun practice exercise, try modifying the VB.Net code to explore different gradients and intercepts.
This will be a great way to connect mathematics and programming, and help you
understand more about VB.Net animations and linear equations.
' Set a display text
sender.Text = "useOfMaths.com"
' Set a background colour
sender.BackColor = System.Drawing.Color.LightGray
' Set an icon image Dim path = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().CodeBase)
path = NewUri(path).LocalPath Try
sender.Icon = NewIcon(path & "\useOfMaths.ico") Catch ex AsSystem.IO.FileNotFoundException ' Well, just go on and use default pic EndTry
PublicSub decorateButtonArea(sender AsObject, e AsPaintEventArgs) ' Draw a dotted line Dim pencil AsNewSystem.Drawing.Pen(System.Drawing.Color.Black)
pencil.DashStyle = Drawing2D.DashStyle.DashDot
pencil.Width = 5
e.Graphics.DrawLine(pencil, 0, 50, sender.Width, 50)
pencil.Dispose()
' Colour region Dim paint_brush AsNewSystem.Drawing.SolidBrush(System.Drawing.Color.Pink)
e.Graphics.FillRectangle(paint_brush, 0, 0, sender.Width, 50)
paint_brush.Dispose() EndSub
PublicSub response_btn_Click(sender AsObject, e AsEventArgs) ' turn this on on every button click
CLICK_OCCURRED = True
sender.Refresh() EndSub EndClass
' decide what course of action to take PublicSub decideAction(sender AsObject, g AsGraphics, click_check AsBoolean) If do_simulation And click_check Then ' do animation
line_motion.play(sender, g)
do_simulation = False Else ' Put ball on screen
line_motion.prep(sender, g)
do_simulation = True EndIf EndSub EndClass
VB.Net Animation Code for Straight Line Class
Public ClassStraightLine
Private x1, y1, x2, y2, x, y AsInteger Private m, c AsDouble PrivateConst dotDIAMETER = 10
Dim dot_colour AsNewSystem.Drawing.SolidBrush(System.Drawing.Color.Yellow) Dim bg_colour AsNewSystem.Drawing.SolidBrush(System.Drawing.Color.LightGray)
' draw first appearance of dot on the screen PublicSub prep(sender AsObject, g AsGraphics)
x1 = 10
y1 = 70
x2 = sender.Width - 50
y2 = sender.Height - 50
x = x1
y = y1
' clear entire used canvas area
g.FillRectangle(bg_colour, 0, 60, sender.Width, sender.Height) ' draw dot
g.FillEllipse(dot_colour, x, y, dotDIAMETER, dotDIAMETER) EndSub
' repetitively clear and draw dot on the screen - Simulate motion PublicSub play(sender AsObject, g AsGraphics) ' condition for continuing motion DoWhile x < sender.Width - dotDIAMETER
y = CInt(Math.Ceiling(m * x + c))
' redraw dot
g.FillEllipse(dot_colour, x, y, dotDIAMETER, dotDIAMETER)
x += 20 ' take a time pause
Threading.Thread.Sleep(50) Loop EndSub EndClass